Halflings

Small, strange, and charming fellas who have a lot of questionable features. Though honestly most halflings come off as clueless and innocent, though good at keeping secrets from others. They revel in having a good time most though and love to travel the world to fit just the right place to fit in where they feel natural. Though they are a recent addition to the world, having seemingly appeared from nowhere with no explanation as to how on either end. Even to this day halflings are appearing on the road or in towns seamlessly.

Halflings are about what their name implies, they look like half of a human. Half the size, with the only other difference being that they tend to grow more body hair. It’s even a bit uncanny as whenever they appear in a town they match the local appearance perfectly, just scaled down. There are even rumors of elven halflings having appeared, again seeming as half sized half elves. Halflings who hear about this mostly joke about it, as they have taken to when questioned about their origins in general.

Despite their oddities halflings aren’t really looked at suspiciously. Some might, but they give off an air of innocence that puts most at ease. Halflings do deal with questions fairly often but it’s become expected to get a joke answer in response. Halflings however are aware of this nature they give off, a great many have taken to unsavory acts knowing they’re unlikely to be pointed out before they can find a way to escape punishment.

Alternate racial traits:
Innocent, Replaces Lucky You’re surely fine to have around, and can look it too. You gain a +2 racial bonus to bluff and treat it as a class skill. If you use bluff to convince a creature you’re harmless, they act as if you have a Sanctuary effect on you (DC 10+ ½ Character level + Charisma modifier) for 24 hours or until seeing you breaking your image.